Dungeons & Dragons Wiki

Home

Ranger

Role: Survivalist/Ranged Fighter

Description: Experts in surviving Rekina’s dangerous terrain, Wasteland Rangers are sharpshooters and masters of the wilds.

Class Details


  • Wilds Save DC: 8 + your proficiency bonus + your Wisdom modifier

The Ranger

Level     Bonus     Features
1st +2 Tracking Shot (1d8), Survival Instincts
2nd +2 Explosive Arrow (2d6)
3rd +2 Beast Companion
4th +2 Ability Score Increase
5th +3 Scaling Shot & Arrow (2d8 / 3d6)
6th +3 Wasteland Wanderer
7th +3 Coordinated Attack
8th +3 Ability Score Increase
9th +4 Evasive Instincts
10th +4 Sharpshooter’s Eye
11th +4 Scaling Shot & Arrow (3d8 / 4d6)
12th +4 Ability Score Increase
13th +5 Stalker’s Bond
14th +5 Survivor’s Tenacity
15th +5 Greater Explosive Arrow
16th +5 Ability Score Increase
17th +6 Scaling Shot & Arrow (4d8 / 5d6)
18th +6 Master Tracker
19th +6 Ability Score Increase
20th +6 Alpha of the Wastes

Class Features

Tracking Shot

(Level 1)


Survival Instincts

(Level 1)


Explosive Arrow

(Level 2)


Beast Companion

(Level 3)

As an action, you can summon a loyal Beast Companion, a tamed mutated animal of the wastes, which appears in an unoccupied space within 30 feet.

The companion is friendly to you and your allies and acts on your initiative. In combat, you use your Bonus Action to command it to take the Attack, Dash, Disengage, Dodge, or Help action.

Your companion’s stats are:

  • Armor Class: 13 + your Proficiency Bonus (PB)
  • Hit Points: 5 + (5 times your Ranger level)
  • Attack: Uses your Wisdom modifier + PB to hit.
  • Damage: 1d8 + your PB slashing, piercing, or bludgeoning damage (your choice).

If your companion dies, you can summon a new one after a long rest.


Ability Score Increase

(Level 4, 8, 12, 16, 19)

You can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can`t increase an ability score above 20 using this feature.


Wasteland Wanderer

(Level 6)

You are an expert in navigating the wilds. You gain proficiency in the Survival skill (or another Ranger skill if already proficient). Additionally, difficult terrain no longer slows your group’s travel, and you cannot become lost by non-magical means.


Coordinated Attack

(Level 7)

When you take the Attack action on your turn, your Beast Companion can use its Reaction to make one melee attack against a creature within its reach.


Evasive Instincts

(Level 9)

While your Survival Instincts feature is active, you also have advantage on all Dexterity saving throws.


Sharpshooter’s Eye

(Level 10)

Your ranged weapon attacks ignore half cover. Additionally, the normal range of your ranged weapons is doubled.


Stalker’s Bond

(Level 13)

You and your Beast Companion fight as one. You (and your companion) have advantage on attack rolls against any creature that is within 5 feet of the other.


Survivor’s Tenacity

(Level 14)

When you are reduced to 0 hit points but not killed outright, you can use your reaction to drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.


Greater Explosive Arrow

(Level 15)

The blast radius of your Explosive Arrow feature increases from 10 feet to 20 feet.


Master Tracker

(Level 18)

Your Tracking Shot no longer consumes a use if the target dies before the mark is consumed by an ally. Additionally, while a target is marked, you are always aware of its location as long as it is on the same plane of existence as you.


Alpha of the Wastes

(Level 20)

You are the ultimate survivor and pack leader.

  • You can use your Tracking Shot, Explosive Arrow, and Survival Instincts features an unlimited number of times.
  • You can command your Beast Companion as a free action, instead of a bonus action.

← Back to Articles